Explanation of Character Sheet.
Name: This is supposed to be the name of your character. Hopefully you know what that means.
Appearance: Be descriptive or get a picture. It's your character so be descriptive and make it so what your imagining in your mind is what we see in your mind too
Personality: Be descriptive in this too. How he acts, what does he do in his spare time, when fighting, when not fighting, is he patient or immature. Stuff like that
Class: Keyblader, Mage, Knight, Nobody. (I would put heartless but they don't really have any hero characters)
Affiliation: are you GOOD, NEUTRAL, OR EVIL
Weapons: What weapons you use. If you are not a Keyblader you cannot use a Keyblade... but don't worry there are good weapons for the other classes too
Fighting Style: how your character fights. Your Class should influence how you describe your characters fighting style
Spells: What kind of magical attacks you have (Abilities) (there is a list for these) (Keybladers and Mages and Nobodies can use spells
Skills: What kind of Physical Abilities you have (There is a list for these) (Keybladers and Knights may use Skills)
Friends: What friends do you have.
Story: Whats the story/history of your character.
EXPLANATION OF CLASSES
Keyblader:The most known class in the Kingdom Hearts world. He/She is the wielder of a keyblade. Having abilities in using weapons and fighting close up, and also at using spells. He is the most rounded character not specializing anything except in skills/abilities/spells specialized for this class.
Knight:The Knight is a class that is very well at Sword play. They use swords shields and anything else you can think of that deals with close range. They specialize in Physical skills, having very few or no spells.
Mage: The mage is probably the weakest class with the best spell work. The mages use staffs and wands, wearing robes. They specialize in using spells. Does this mean that they cannot fight up close? No they can still fight up close but they aren't going to have a really big advantage unless their opponent is extremely weak.
Nobody: A nobody is kind of weird, they are powerful in spell work but also they are pretty good at close range. This class is probably the most flexible but dealing with more magic than physical abilities.